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“This isn’t going to be a pity party," said longtime game dev David Mullich during a GDC 2015 panel on growing older in the game industry. "One can have a wonderful career after the age of 50.”

December 29, 2015

2 Min Read

“This isn’t going to be a pity party. One can have a wonderful career after the age of 50.”

With those words longtime game developer and educator David Mullich opened a frank, multi-faceted panel discussion at GDC 2015 about what it's like to be over the age of 50 in the game industry.

It's a topic that's rarely broached, and during the ensuing discussion a broad array of points were made about how "old" in the game industry is often much younger than you think, and what game makers can do to keep their skills sharp and find new ways to apply them as they grow older.

Everything from becoming a game development educator to crafting games for new markets (including the small but growing audience of people over 50 who regularly play video games) was discussed, and if you missed catching it in person you should definitely watch it for free now via the official GDC YouTube channel.

About the GDC Vault

In addition to this presentation, the GDC Vault and its new YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC, GDC Europe, and GDC Next already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page. Finally, current subscribers with access issues can contact GDC Vault technical support.

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