informa
/
1 MIN READ
News

Sony's Harrison: You Can't Get Wii's Whole Audience

At the "Lunch with the Luminaries" luncheon at GDC attended by Gamasutra, Sony's president of worldwide studios Phil Harrison told EA Blueprint's Neil Young that making Wii games may not be as viable as third-party publishers think.
At the "Lunch with the Luminaries" luncheon at GDC this year, Sony's president of worldwide studios Phil Harrison told EA Blueprint's Neil Young that making Wii games may not be as viable as third-party publishers think. Due to competition with Nintendo's unstoppable games, according to Harrison, who was speaking at the invite-only press lunch: "Your addressable market is only 40% of the installed base." Young countered that EA's recent successful Wii title Smarty Pants, which had its gestation in meetings at the last GDC less than a year ago with developers Planet Moon, was "very easy to build very quickly." The EA executive suggested that it was "...fundamentally much more fun... almost like Xbox Live Arcade [development] to some degree" - he feels that's where the Wii's strength lies.

Latest Jobs

Disbelief

Hybrid, Cambridge, MA or Chicago, IL
5.31.23
Quality Assurance Lead

Bladework games

Remote (United States)
5.18.23
Senior Gameplay Engineer

High Fidelity, Inc.

Remote
6.2.23
Game Interaction Designer

Fred Rogers Productions

Hybrid (424 South 27th Street, Pittsburgh, PA, USA
5.19.23
Producer - Games & Websites
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more