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GDC 2011: Gamasutra Offering In-Depth Coverage Of 25th GDC

Gamasutra editors have established a special GDC 2011 hub page for their in-depth coverage of at the historic 25th Game Developers Conference, taking place at the Moscone Center in San Francisco this week.
Gamasutra editors have established a special GDC 2011 hub page for their in-depth coverage of the historic 25th Game Developers Conference, taking place at the Moscone Center in San Francisco this week. With a multitude of Gamasutra editors onsite for the show, including Kris Graft, Leigh Alexander, Kyle Orland, Christian Nutt, and Brandon Sheffield, readers can expect daily write-ups on the major sessions and events at the show. All of the write-ups will appear in the regular Gamasutra news feed, as well as on the GDC 2011 coverage page, and staff will be covering many of the most-recommended lectures, including the following: - Exhaustive coverage of GDC's two Summit days on Monday, February 28th and Tuesday, March 1st, including write-ups from the Social & Online Games Summit, Indie Games Summit, the GDC Smartphone Summit and the Serious Games Summit days devoted to Health and Gamification. - Main Conference coverage from Wednesday, March 2nd to Friday, March 4th, including detailed coverage of the Classic Game Postmortems taking place throughout the week, Satoru Iwata's Nintendo keynote on Wednesday, and a host of other technical, design-oriented and inspirational talks at the show -- organized by the UBM TechWeb Game Network, as is this website. - Full coverage of the Independent Games Festival Awards and Game Developers Choice Awards on Wednesday evening, where the industry's leading independent and mainstream developers come together to honor their achievements over the past twelve months. Those interested in keeping up with Gamasutra's full GDC 2011 coverage can follow it on a custom-designed page, as well as via regular news-related Twitter feeds, RSS feed and Facebook page.

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