YoYo Games announced today a partnership with Microsoft that will expand support for its development engine
GameMaker: Studio to all Windows platforms and Xbox One.
GameMaker is a popular engine, used for games including
Gunpoint, Risk of Rain, Nuclear Throne, Nidhogg, Hyper Light Drifter, and many others. The new support means developers using GameMaker can create games using a single code base, then publish them across multiple platforms to run natively, making cross-platform development easier.
Support for Windows RT, Windows 8.1, and Windows Phone 8.1 (and future Windows releases) starts today. The GameMaker: Studio export for Xbox One is coming in the fourth quarter this year for licensed Microsoft Xbox developers, including those taking part in
ID@Xbox. Developers will need an Xbox One dev kit to use the GameMaker: Studio export for Xbox One.
Sony
announced a similar partnership with YoYo Games in March this year.