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Xbox Game Pass Ultimate members will soon be able to use the cloud to play titles from their own library.

Chris Kerr, News Editor

June 9, 2022

2 Min Read
Xbox Game Pass artwork featuring a range of notable characters including Master Chief

Microsoft will soon let Xbox Game Pass Ultimate members play selections from their own game library using the cloud.

The move means that Xbox Cloud Gaming will eventually support titles from beyond the ever-changing hedgerows of the Xbox Game Pass garden, letting subscribers tap into the cloud to play games from their own library on a range of supported devices.

"We’re excited to share that later this year, it’s our intent to roll out the ability for Xbox Game Pass Ultimate members to play, from the cloud, select games they already own or have purchased outside the Xbox Game Pass library," said Xbox Wire editor in chief, Will Tuttle.

Although Tuttle didn't outline when the feature will be rolled out, given we're already in June it doesn't seem like subscribers will have long to wait if all goes to plan.

Notably, Microsoft also announced that its Xbox App is heading to 2022 Samsung Smart TVs to let owners to play hundreds of cloud-enabled games without a console.

The company claims playing games on supported goggleboxes will be a "seamless experience [...] similar to using any other streaming app on your TV."

"Starting on June 30, access the Xbox app from the Samsung Gaming Hub or Media Hub and log into your existing Microsoft account, connect your favorite Bluetooth controller," continued Tuttle.

"If you’re a Game Pass Ultimate member, you’ll have access to play loads of great cloud-enabled games, or you can jump into Fortnite without a subscription."

Xbox Game Pass is also being bolstered with a program called "Project Moorcroft," which will dish out curated demos of upcoming games to Xbox Game Pass members.

Project Moorcroft will be rolled out within the next year, and will initially focus on providing indie developers with more opportunities to generate interest in their projects.

"Participating developers will be able to see how their demos perform, and be compensated, enabling them to bring their creativity to Xbox and reach new audiences with Game Pass," added Tuttle.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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