The Tales from the GDC Vault uncovers the game design keynote from GDC 2001, which features a guns-blazing panel on the debate of console and PC platforms.
Along with answering whether the PC is dead for gaming (during a time that predates digital distribution platforms), industry leaders engage in such topics as how the PC games industry can improve and how the definition of a console would need to change to kill off or reduce PC gaming.
To hear the heated opinions of 2001's PC and console leaders, check out this free GDC Vault video.
Session Name: Consoles vs. PCs: Is the PC Really Dead?
Speaker(s): Bing Gordon, Phil Harrison, Bruce Shelley, Ed Fries, Jason Rubin, Kelly Flock, Demis Hassabis, Trip Hawkins
Company Name(s): EA, Sony Computer Entertainment, Ensemble Studios, Microsoft, Naughty Dog, Sony Online Entertainment, Elixir Studios, Board Advisor
Track / Format: Game Design
Announcements
Video: What the consoles vs. PC debate looked like in 2001
Industry leaders such as Bing Gordon, Phil Harrison, Ed Fries, and Jason Rubin take a stand at a GDC 2001 keynote panel on the state of console and PC gaming, in this free GDC Vault video.