"Balancing the gameplay in the first [play] sessions is the best thing you can do in improving your retention rates."In this free GDC Vault video from the inaugural 2013 App Developers Conference, GamesAnalytics co-founder Mark Robinson discusses best practices for using analytics in design from day-one, including quickly adapting gameplay to new players' skills, in the talk "Analytics Driven Design."
Video: Using analytics to understand players and inform design
GamesAnalytics co-founder Mark Robinson discusses best practices for using analytics in design from day-one, including quickly adapting gameplay to new players' skills, in this talk from the GDC Vault.