In this fascinating video interview from Game Informer, the PlayStation 4's lead architect Mark Cerny discusses a wide range of topics from PS4 development, to his own creative work on PS4 title
Knack.
The industry veteran talks about how indie development back at the start of the industry differs to the indie movement now, and why the quality in gameplay is so much better now.
He also delves into his creative director role on
Knack, admitting that he'd love to work on a smaller, more nimble team and produce a smaller game for the PS4 once
Knack is done and dusted.