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Video: Embracing the co-op model in indie games

In this 2019 GDC panel, developers Scott Benson, Ted Anderson, Steve Fillby, Ian Thomas and Bethany Hockenberry discuss life as indie devs and share their experiences forming workers co-ops.

In this 2019 GDC panel, developers Scott Benson, Ted Anderson, Steve Fillby, Ian Thomas and Bethany Hockenberry discuss life as indie developers, share their experiences forming workers co-ops, and talk about the benefits of the co-op model for small and midsize studios.

It was a great talk that shed light on how the co-op model can work for indies, offering developers practical advice on how to structure their labor and their working relationships in a healthy, productive way.

This is an important and growing trend in games that's rarely discussed in this level of pragmatic detail, so if you missed seeing it at GDC this year take advantage of the fact that the panel is now free to watch via the official GDC YouTube channel!

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page

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