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Video: Designing game communities for kindness

In this 2020 GDC Summer talk, Kitfox Games' Victoria Tran explains how developers can build game communities with inherent kindness in mind.

In the long arc of game history, there has been some acceptance that game communities must contain some basic level of antagonism, often borne out of the competitive nature of classic games.

This however, does not have to be true! At GDC Summer this year, Kitfox Games' Victoria Tran broke down how game developers can take agency over their game communities, and create spaces that become hotbeds of kindness instead of antagonism and cruelty.

It's a talk that can benefit developers of all shapes and sizes, one that you can watch in full up above or for free on the GDC YouTube channel. 

About the GDC Vault

In addition to this presentation, the GDC Vault and its accompanying YouTube channel offers numerous other free videos, audio recordings, and slides from many of the recent Game Developers Conference events, and the service offers even more members-only content for GDC Vault subscribers.

Those who purchased All Access passes to recent events like GDC or VRDC already have full access to GDC Vault, and interested parties can apply for the individual subscription via a GDC Vault subscription page. Group subscriptions are also available: game-related schools and development studios who sign up for GDC Vault Studio Subscriptions can receive access for their entire office or company by contacting staff via the GDC Vault group subscription page

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