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Bars, libraries, festivals -- these aren't typically places you'll find video games, but Wild Rumpus organizer Marie Foulston believes they should be; she explains why in this GDC 2014 panel session.

November 7, 2014

2 Min Read

Nightclubs, libraries, art festivals -- these aren't typically places you'll find video games, but London-based Wild Rumpus organizer Marie Foulston believes they should be. Foulston is one of five leading organizers of a new wave of cultural video game events, including Babycastles (New York), Punk Arcade (Los Angeles), Hand Eye Society (Toronto), Fantastic Arcade (Austin), who came to GDC 2014 to talk about their experiences in starting and growing cultural video game events, and the unique and diverging motivations that guide their work. It's worth watching, as these events are potentially bringing your games to new audiences, helping to build a more diverse, playful culture and community, and furthering the dialogue around games as an artistic medium. We've gone ahead and embedded the free video of "Curating Video Game Culture: The New Wave of Video Game Events" above. You can also watch it here on the GDC Vault.

About the GDC Vault

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