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GDC organizers reveal the 'Best in Play' awards for exhibitors in the on-site GDC Play 2015 event, honoring unique games like Mekazoo and Owlboy.

February 12, 2015

3 Min Read

Organizers of the 2015 Game Developers Conference have announced the eight winners of the Best in Play award program for exhibitors in the three-day GDC Play 2015 event, which allows emerging developers to show their games in a specially designed kiosk.

The winners, picked from more than 50 exhibitors participating in GDC Play, include the strikingly beautiful Owlboy from D-Pad Studios, the remarkable open-ended space simulator Into the Stars by Fugitive Games and The Good Mood Creators' lush animal-themed platformer Mekazoo.

For the Best in Play award program, all GDC Play exhibitors were judged on their in-development or complete games by a panel of veteran GDC organizers and Gamasutra editors. All Best in Play award winners will receive 2 All Access Passes to the 2016 Game Developers Conference.

Winners for Best in Play will also receive special designations for their kiosks at GDC 2015, where their games will be playable by all GDC attendees. If you're a GDC All-Access Pass holder, you can directly contact all GDC Play exhibitors via the GDC Play Matchmaking Software.

All of these games will be available to play in the GDC Play onsite exhibit this year at GDC Play 2016. The GDC Play exhibit will be open Wednesday through Friday, March 4-6, and will occupy a prominent spot on the lower level of the North Hall of the Moscone Convention Center.

 

Best In Play 2015 Winners

Rogallo by Blindflug Studios - Play Kiosk 320

Owlboy by D-Pad Studios - Play Kiosk 520

Feist by Florian Fuller and Adrian Stutz - Play Kiosk 419

Into the Stars by Fugitive Games - Play Kiosk 405

Earthlock by Snowcastle Games - Play Kiosk 519

Mekazoo by The Good Mood Creators - Play Kiosk 100

Rogue Wizards by Spellbind Studios - Play Kiosk 400

Narikiri Showdown by Daisy - Play Kiosk 603

Best In Play Honorable Mentions

Graywalkers: Purgatory by Dreamlords Digital

iO by Gamious

Infinity Wars by Lightmare Studios

MyDream by MyDream Interactive

Rad Boarding by Other Ocean Interactive

Shiftlings by Rock Pocket Games

Shadow Puppeteer by Sarepta Studio

One More Line by SMG Studio

For more information on GDC 2015, visit the show's official website, or subscribe to regular updates via FacebookTwitter, or RSS.

Gamasutra and GDC are sibling organizations under parent UBM Tech.

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