Sponsored By

With greater levels of interactivity and personalization than ever before, there is opportunity to engage millions of players anytime, anywhere and on-demand.

June 24, 2013

1 Min Read

The internet and multiplayer connectivity are becoming inherent to both games and gaming devices. Consumers are playing games across a growing number of devices that are always on, and the consumer is always connected. Developers and publishers have a growing opportunity to provide audiences with richer ongoing engaging content and more social experiences. With greater levels of interactivity and personalization than ever before, there is opportunity to engage millions of players anytime, anywhere and on-demand! Join us for a one-hour interactive fireside chat on June 27th to hear two industry experts discuss the implications of an always-on and always-connected consumer while also covering news from GDC and E3. In this free webinar, Akamai's Chief Strategist for Gaming & Connected Devices, Kris Alexander, will discuss the currently evolving demands for secure, online services in the current age of the always-on, always-connected consumer. Topics covered will be:

  • Latest trends within a rapidly growing part of the videogame industry

  • The changing landscape and implications of more always-on, always-connected devices

  • Valuable insight regarding new distribution models

  • Strategies for managing security threats and risks

Free registration is now open at https://vts.inxpo.com/scripts/Server.nxp?LASCmd=AI:4;F:APIUTILS!203&P=R&ShowKey=14691 *** Akamai (akamai.com) is a leading cloud platform that provides secure, high-performing user experiences on any device, and offers solutions utilized by game industry giants such as Nintendo, Turbine, PopCap, and Perfect World Entertainment. The game industry is changing and developers and publishers are now expected to offer constant online, social, or multiplayer connectivity, a business problem that Akamai offers solutions for.

Read more about:

2013
Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like