informa
2 MIN READ
News

Sony going commercial with PlayStation VR after making slow progress with consumers

Sony will start pushing its PlayStation VR virtual reality headset as a commercial device after making "slower-than-expected" progress in the consumer arena.

Sony will start pushing its PlayStation VR virtual reality headset as a commercial device after making "slower-than-expected" progress in the consumer arena, according to a Wall Street Journal report citing people familiar with the matter.

Sony's video game wing has established a "location-based entertainment" unit tasked with leading the commercial VR charge and finding partners in various industries, the report said. 

It's a move that suggests the console maker is having trouble sustaining the immediate impact of PSVR after the initial launch buzz has worn off. 

Although Sony says it doesn't plan on running its own facilities right now, it hasn't ruled that possibility out completely. As it stands, the company is primarily focused on raising awareness and giving people the opportunity to go hands-on with the nascent tech.

Video game arcades and theme parks could be targets for company, with Sony thought to be initially focused on finding partners in Japan.

If the firm does take that route, it'd be following in the footsteps of companies like Payday 2 developer Starbreeze, which last year outlined plans to open a virtual reality arcade in L.A. to showcase it's own tech and bring premium VR experiences to the masses.

By February this year around 915,000 PlayStation VR headsets had been sold. That put Sony on track to meet its internal target of selling 1 million devices in six months. 

Sony Interactive Entertainment global CEO, Andrew House, seemed pleased with those numbers and consumer appetite for the PSVR in general, telling the New York Times "you literally have people lining up outside stores when they know stock is being replenished."

Still, he warned about the dangers of getting "hyped up," and said that certain voices within the company, himself included, were keen to temper expectations. 

"It’s the classic case in any organization -- the guys who are on the front end in sales are getting very excited," he continued. "You have to temper that with other voices inside the company, myself among them, saying let’s just be a little bit careful."

Latest Jobs

Sucker Punch Productions

Hybrid (Bellevue, WA, USA)
11.30.23
Senior Programmer

The Pyramid Watch

Remote
11.22.23
Game Designer (RTS/MOBA)

Sucker Punch Productions

Hybrid (Bellevue, WA, USA)
11.30.23
Senior Technical Combat Designer

Digital Extremes

Remote
11.13.23
Lead AI Programmer
More Jobs   

CONNECT WITH US

Explore the
Advertise with
Follow us

Game Developer Job Board

Game Developer

@gamedevdotcom

Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Browse
Advertise with

Game Developer

Engage game professionals and drive sales using an array of Game Developer media solutions to meet your objectives.

Learn More
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more