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2016 event planned to showcase works of independent developers at the Washington, D.C.-based museum, following in the footsteps of last year's event.

Christian Nutt, Contributor

August 5, 2015

1 Min Read

The Smithsonian American Art Museum has hatched plans to run a second "indie arcade" event, and is now accepting applications for developers who wish to see their work included. Applications will be accepted until the deadline of September 1, 2015.

According to the organizers, last year 20 developers were selected to showcase their work in front of 4,000 members of the public.

This year's event is planned in cooperation with the American University Game Lab and D.C.-area video game and music expo MAGFest. This year, however, the event is accepting submissions from developers across the country.

Last year, Gamasutra spoke to event organizers Chris Totten, Game Artist in Residence at American University Game Lab, and the Smithsonian American Art Museum's Kaylin Lapan.

"Any time I present games, people always come up to me asking how they can get into game development. Having access to game devs demystifies the process for a lot of people. I think that with modern game making tools and focusing on building local game dev communities, game development can become more accessible, diverse, and widespread," Totten said, at the time.

Lapan, meanwhile, expressed a hope that the event would pave the way to "further game-related collaborations" -- a wish that clearly has been fulfilled.  

If you want to apply, now's your chance. Again, submissions will be accepted until September 1.

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