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Round-Up: Gamasutra Network Jobs, Week Of July 1

In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Blizzard Entertainment, Treyarch, and Monolith Productions.
In the latest postings over the last seven days, Gamasutra's jobs board plays host to roles in every major discipline, including opportunities at Blizzard Entertainment, Treyarch, and Monolith Productions. Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly. It will also be cross-posted for free across Gamasutra's network of submarket sites, which includes content sites focused on online worlds, cellphone games, 'serious games', independent games and more. Some of the notable jobs posted this week include: - Blizzard Entertainment: Dungeon Artist, World of Warcraft: "Best known for blockbuster hits including World of Warcraft and the Warcraft, StarCraft, and Diablo series, Blizzard Entertainment, Inc., is a premier developer and publisher of entertainment software renowned for creating some of the industry’s most critically acclaimed games. Blizzard’s track record includes thirteen #1-selling games and multiple Game of the Year awards. The company’s online-gaming service, Battle.net, is one of the largest in the world, with millions of active players." - Treyarch / Activision: Lead Multiplayer Designer: "Founded in 1996, and acquired by Activision in 2001, Treyarch has grown to become one of the most successful game developers in the world. Home to some of the industry's best and brightest creative talents, Treyarch's most recent creation is Call of Duty: Black Ops. Treyarch's latest offering, Call of Duty: Black Ops, encapsulates the studio's years of experience in developing Call of Duty games, first person shooters, and online multiplayer games. With a successful track record, extensive infrastructure, and strong management, Treyarch has the solid foundation it needs to pioneer the Call of Duty franchise in the future." - Breaktime Studios: Prototyper: "Breaktime Studios is currently creating the next generation of social gaming experiences for the massively mobile gaming market. Breaktime Studios strives to deliver snackable gaming experiences – games embraced by broad audiences that offer easy, stress-free entertainment." - Monolith Productions: Staff Software Engineer, Game Systems: "Monolith Productions, a Warner Bros. Entertainment Company, is located in Kirkland, Washington, and develops games for the PC and next-generation platforms. Over the past 10 years, Monolith has risen to critical acclaim with products such as the FEAR franchise, the Condemned series, the No One Lives Forever franchise, Aliens vs. Predator 2; and Shogo: Mobile Armor Division. Monolith has focused primarily on first person action games with a strong emphasis on storytelling and atmosphere. In addition, Monolith has extensive internal expertise creating cutting edge tools and technology to support our products. The company’s number one goal is to create fun, compelling games to excite the imaginations of gamers everywhere." - Kabam: 2D Game Artist/Senior 2D Artist: "Kabam is leading the way in the next wave of social gaming. Kabam is an interactive entertainment company that creates free-to-play games for social networks. But our games are different from the 'mass market/casual games' that have dominated news to-date. Our games are designed to appeal to the growing number of serious gamers and game enthusiasts who are also engaged in social networks." To browse hundreds of similar jobs, and for more information on searching, responding to, or posting game industry-relevant jobs to the top source for jobs in the business, please visit Gamasutra's job board now.

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