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Online game platform Roblox has launched a free 'digital civility' curriculum to help foster positive and productive online experiences among students.

Chris Kerr, News Editor

September 10, 2020

1 Min Read

Online game platform Roblox has launched a free 'digital civility' curriculum to help foster positive and productive online experiences among students. 

The curriculum will teach students how to stay safe online and forge positive relationships, while also letting them hone their 3D modeling, animation, and coding skills by creating an obstacle course in Roblox Studio. 

The online course spans six 45 to 60 minute sessions, and also includes a new Roblox game called Digital Safety Scavenger Hunt which teaches students how to spot unreliable information online. 

"We’ve been hearing from our educator community that it’s simply not enough to have occasional conversations about safety and digital civility and that they’d greatly benefit from a structured curriculum and project-based learning as the new school year begins," said Laura Higgins, director of Community Safety and Digital Civility at Roblox, in a press release.

"The curriculum launching today is designed to provide both educators and students with a self-paced, topic-specific narrative that will help build a generation of resilient digital citizens and ensure kids and teens have positive and safe online experiences."

Roblox, which currently boasts over 150 million monthly active users, has a number of educational initiatives including caps, coding challenges, and school curriculum resources that have reached over 1 million students worldwide. You can learn more about the new digital civility curriculum by clicking right here.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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