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The mobile title had earned around $35 million as of June this year -- meaning it's pulled in another $15 million in the two months since.Â

Chris Kerr, News Editor

September 10, 2018

1 Min Read

Nintendo's most recent mobile offering, Animal Crossing: Pocket Camp, has now grossed $50 million in global lifetime revenue. 

As reported by Sensor Tower, the free-to-play title launched on the App Store and Google Play in November 2017, and had earned around $35 million as of June this year -- meaning it's pulled in another $15 million in the two months since. 

The lion's share of that cash came from Japan, with players in the region accounting for 81 percent of that lifetime spend. The United States was a distant second, representing 14 percent of revenue worldwide. 

As for how Pocket Camp compares to Nintendo's other mobile morsels, (as the chart below shows) the animal-laden campsite sim took longer to reach $50 million than both Super Mario Run and Fire Emblem Heroes -- the latter of which crossed that milestone in just 20 days. 

Indeed, Fire Emblem Heroes has earned over $400 million since launching in February last year, and seems to be carrying that momentum forward

Super Mario Run, by contrast, failed to meet internal revenue expectations, with the title's free-to-try pricing model struggling to convert downloads into dollars. 

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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