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The mobile release of Game Freak’s free-to-play blocky brawler Pokemon Quest has brought an estimated $8 million in revenue since it launched just one month back.

Alissa McAloon, Publisher

August 10, 2018

1 Min Read

The mobile release of Game Freak’s free-to-play blocky brawler Pokemon Quest has brought an estimated $8 million in revenue since it launched just one month back.

According to numbers from the mobile intelligence firm Sensor Tower, the bulk of that revenue comes from players in Japan. Around 34 percent of that overall $8 million can be attributed to Japan, followed by 24 percent from the United States, and 12 percent from South Korea.

Overall, the majority of player spend comes from iOS devices. Sensor Tower says that 66 percent of Pokemon Quest’s mobile revenue to-date came from players on iOS, a slight increase from the platform split the game saw during its launch week.

The game itself debuted on iOS and Android on June 27, shortly after it hit Switch in May, and saw roughly $3 million in revenue on mobile during just its first week out.

About the Author(s)

Alissa McAloon

Publisher, GameDeveloper.com

As the Publisher of Game Developer, Alissa McAloon brings a decade of experience in the video game industry and media. When not working in the world of B2B game journalism, Alissa enjoys spending her time in the worlds of immersive sandbox games or dabbling in the occasional TTRPG.

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