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The IGDA has launched the Speaker Diversity Initiative to help spotlight a broader selection of talent and foster speaker diversity at games industry events.

Chris Kerr, News Editor

August 13, 2018

1 Min Read

The International Game Developers Association (IGDA) has launched the Speaker Diversity Initiative to help spotlight a broader selection of talent and foster speaker diversity at games industry events. 

Writing in a blog post, the IGDA explained there are many members of the game dev community who are qualified speakers in their own right, and who also happen to come from under-represented or marginalized communities -- and yet, they're still being overlooked. 

The new Speaker Diversity Initiative wants to help those under-represented voices step up to the podium by championing them as speakers while also removing any potential economic barriers. 

The program will have two individual components: the Speaker Diversity Network and the Speaker Diversity Grant. The former will make it easier for conferences and events to find diverse speakers, and the latter will grant financial help to eligible candidates by covering travel costs. 

"It may seem like a small thing, to see speakers at an event who look like you or sound like you. But when we see excellence in people of all genders, of all races, of all ages and ethnicities, of all sexual orientations, we see excellence in our community," wrote IGDA Foundation managing director, Jen MacLean. 

"When every person is given the opportunity to make their voice heard-on stages and platforms that reach hundreds or thousands of their peers-our community is stronger."

You can find out more about the initiative, including how to get involved, over on the IGDA website.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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