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Marvelous AQL Europe has launched a new program that offers to help indie and small developers with funding, advertising, and user acquisition for their mobile free-to-play titles.

Eric Caoili, Blogger

October 19, 2012

1 Min Read

Newsbrief: Marvelous AQL Europe has launched a new program that offers to help indie and small developers with funding, advertising, and user acquisition for their mobile free-to-play titles. The publisher argues that it's become near-impossible for indie and small developers to get their games noticed in the current mobile app store landscape, and that those game makers should partner with publishers to help their titles realize their profit potential. Through its new program, MarvDev, MAQL Europe looks to apply lessons its learned from the success its parent company in Japan has experienced in this space, in its partners' titles. The company will help studios hone their gameplay, monetization, marketing, and PR. Gamasutra has contacted Marvelous AQL for more details on the program.

About the Author(s)

Eric Caoili

Blogger

Eric Caoili currently serves as a news editor for Gamasutra, and has helmed numerous other UBM Techweb Game Network sites all now long-dead, including GameSetWatch. He is also co-editor for beloved handheld gaming blog Tiny Cartridge, and has contributed to Joystiq, Winamp, GamePro, and 4 Color Rebellion.

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