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Learn how thatgamecompany recruits top talent at GDC 2015

Thatgamecompany's Sunni Pavlovic has a truckload of experience finding and retaining top game dev talent, and she's coming to GDC 2015 to explain how she does it -- and how you can do it too.
It's far too easy to let practical studio management concerns like hiring great talent take a backseat to the practical day-to-day demands of game development. Born of necessity, confined to HR personnel and often executed in a less than elegant fashion, your hiring strategy can actually reflect the character of your studio as much as your games do. Thatgamecompany (Flower, Journey) studio manager Sunni Pavlovic has a truckload of experience optimizing hiring strategies to find and retain top game development talent to build efficient, comfortable teams, and she's coming to GDC 2015 next March to explain how she does it -- and how you can do it too. Make time to attend her talk, "Hiring for Hopeless Perfectionists," if you're interested in learning how top-tier studios attract and retain talent; you'll walk away with proven strategies for optimizing the process on your own projects. In the months ahead, conference organizers look forward to announcing many more GDC 2015 sessions across a broad spectrum of topics. All of the announced talks are now available in the online GDC 2015 Session Scheduler, where you can begin to build your conference week and later export it to the up-to-the-minute GDC Mobile App, coming soon. In the meantime, don't miss your chance to save money by registering early -- the deadline to register for passes at a discounted rate is January 21, 2015. GDC 2015 itself will take place March 2-6 at the Moscone Center in San Francisco. For more information on GDC 2015, visit the show's official website, or subscribe to regular updates via Facebook, Twitter, or RSS. Gamasutra and GDC are sibling organizations under parent UBM Tech.

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