Havok has released the first major update to the Vision Engine, the game engine it recently inherited as part of its acquisition
of creator Trinigy.
Version 8.2 of the Havok Vision Engine (as it is now called) is the first to integrate networking engine RakNet.
RakNet offers full network support out of the box, and is promoted as offering most of the tools developers would need to prototype an MMO. Its features include dynamic time of day, lights and shadows, forward and deferred rendering, an animation system, and samples for character customization.
The update also adds improved support for Apple's iPad 2, the company said.
"Vision Engine is designed to offer developer teams of browser-based, mobile, and handheld games the same 3D immersive technology, flexibility and creative freedom as console game developers," said Brian Waddle, Havok's VP of sales and marketing.
"We are excited to offer these latest enhancements and look forward to working with developers to build innovative games for online and mobile platforms."
Intel-owned Havok acquired Vision Engine maker Trinigy, a long-time partner, just two months ago
The Havok Vision Engine is available here