Starting your own game company can be an exciting, liberating, yet extremely complicated process. It takes a lot to get a new game studio off the ground, but luckily, GDC Online's inaugural Game Dev Start-Up Summit
will offer plenty of content to help developers accomplish that goal.
This one-day Summit, put together by GDC Online organizers and veteran game industry lawyer Jim Charne, will include a host of sessions that provide a step-by-step look at the issues, challenges, and realities of striking out on your own with a new video game start-up.
The Summit will take place the first day of GDC Online -- which will run October 9 to October 11 at the Austin Convention Center in Austin, Texas. The full-day event will be open to all Summits & Tutorials and All-Access Pass holders
Earlier this month, GDC Online organizers revealed the Summit's first three sessions
, which cover everything from preparing a start-up to securing funding. Now, here is the rest of the lineup for the upcoming event:
- In "Operating a Company - The Day to Day Routine
," the Summit's speakers will address the minutiae of making sure a start-up functions as intended. This session will address the essentials of hiring and firing employees, managing staff concerns, drafting an employee handbook, and much more.
- Of course, every start-up needs to have a solid plan for the next stage of its business; after all, the company won't be a start-up forever. In "Exiting / Cashing Out - Strategies to be Acquired, Merge, Go Public
," the speakers will outline the various business strategies to consider when a company has made it big, or when the founders are ready to move on.
- In addition, the Game Dev Start-Up Summit will give speakers and attendees the chance to share their own anecdotes in "War Stories: Worst Mistakes / Best Moves
." Here, panelists and audience members can learn from each other by discussing their greatest accomplishments, their most colossal failures, and everything in-between.
As mentioned above, these sessions will join three other notable talks covering the inception
, and funding
of a brand new game studio.
Confirmed speakers for the Game Dev Start-Up Summit thus far include notable game developers, businesspeople and legal counsel including Don Daglow (Daglow Entertainment), James Niesewand (Illyriad Games), Rob Shillingsburg (Jetbolt Games), Dan Offner (Loeb & Loeb), David Rosenbaum (Law Offices of David S Rosenbaum), David Baszucki (Roblox), Bill Graner (Crater House), and Gary Gattis (Spacetime Studios).
For more information on the Game Dev Start-Up Summit or any other sessions already announced for GDC Online, check out the show's official Schedule Builder
. To learn more about the other events and opportunities at GDC Online, be sure to check out the show's official website
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