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ESA claims loot boxes aren't gambling as FTC prepares to investigate

While this isn't the first time the ESA has defended loot boxes, it's interesting to see the U.S. trade body stand firm while the FTC prepares to dig deeper.

Chris Kerr, News Editor

November 28, 2018

1 Min Read
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The Entertainment Software Association (ESA) has refuted the notion that loot boxes constitute gambling, just a day after the Federal Trade Commission (FTC) agreed to begin an investigation into the controversial monetisation mechanic. 

While this isn't the first time the ESA has defended loot boxes, it's interesting to see the U.S. trade body stand firm while the FTC prepares to dig deeper.

Indeed, according to an ESA representative speaking to GamesIndustry.biz, the group refuses to classify loot boxes as gambling because they have no real-world value, and players are always rewarded with some form of prize. 

"Contrary to assertions, loot boxes are not gambling," reiterated the ESA. "They have no real-world value, players always receive something that enhances their experience, and they are entirely optional to purchase."

"They can enhance the experience for those who choose to use them, but have no impact on those who do not."

The FTC, however, isn't so sure, and intends to look more closely to find out whether exposure to the mechanic poses any risk to children and teens.

About the Author

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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