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Epic Games is being sued over its handling of a security breach that could've exposed the accounts and personal information of millions of Fortnite players.

Chris Kerr, News Editor

August 12, 2019

1 Min Read

Epic Games is being sued over its handling of a security breach that could've exposed the accounts and personal information of millions of Fortnite players. 

The vulnerabilities were detailed by cybersecurity company Check Point back in January, and were the result of a series of bugs and flaws present in the way Epic processed user account logins. 

Although Epic has since fixed the issue, the company has now been hit with a class-action lawsuit filed by Franklin D. Azar & Associates in U.S. District Court in North Carolina. 

As reported by Polygon, the suit has been backed by over 100 class members, and alleges that Epic failed to "maintain adequate security measures and notify users of the security breach in a timely manner. "

"Epic Games has not yet directly informed or notified individual Fortnite users that their [personally identifiable information] may be compromised as a result of the breach," it continues, before adding that anyone affected by the security flaw has "an ongoing interest in ensuring that their [personally identifiable information] is protected from past and future cybersecurity threats."

Although Epic hasn't commented on the lawsuit, the company did thank Check Point for spotlighting the problem earlier this year. 

"We were made aware of the vulnerabilities and they were soon addressed. We thank Check Point for bringing this to our attention," said Epic at the time. "As always, we encourage players to protect their accounts by not re-using passwords and using strong passwords, and not sharing account information with others."

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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