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Epic Games president Mike Capps made the surprise announcement today that he would be retiring from his position, taking on an advisory role at the successful Unreal Engine developer.

Kris Graft, Contributor

December 4, 2012

2 Min Read

Epic Games president Mike Capps is stepping away from his 10-year role for a new venture: fatherhood. Writing on his company's blog, Capps says that he'll remain involved with Epic in an advisory role, but he's retiring from his presidential seat. It's the latest high-profile (amicable) departure from Epic Games this year, which saw the departure of production director Rod Fergusson, who joined BioShock house Irrational Games, and Gears of War lead Cliff Bleszinski. All of these departures followed a big investment from Chinese online giant Tencent, it may be worth mentioning. "After dedicating a decade of my life to Epic, and with so many close friends here, it's impossible to just walk away. I absolutely love this company," he said in a statement. The Epic veteran and his wife are expecting a baby boy, and he said his plans include being a stay at home dad for a while, "cleaning up baby barf," and possibly doing some teaching, writing and philanthropic work. Capps expressed confidence that Epic execs Paul Meegan, VP of development, and John Farnsworth, VP operations could pick up where he leaves off. "I’ll continue to be available as a resource to Epic, to provide context or advice where I can. Whatever I can do to help in Epic's success." Epic's business is in a state of flux, as the company transitions to support next generation game hardware with its upcoming Unreal Engine 4. It recently expanded with a Seattle-based location dedicated to engine development. Epic's other recent expansion moves include new Maryland-based game development house Impossible Studios, and the outright purchase of Poland Bulletstorm developer People Can Fly. The company has locations in North Carolina, Washington, Utah, Maryland, Poland, Korea and Japan.

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