EA shuts down Flight Control, Real Racing and other early mobile game hits

This month Electronic Arts abruptly ceased supporting and selling 23 of its older mobile games, including several notable early hits like Flight Control and the original Real Racing.

This month Electronic Arts abruptly ceased supporting and selling 23 of its older mobile games, including several notable early hits like Flight Control and the original Real Racing.

Games like these may seem ancient in from the perspective of a mobile game developer -- Firemint released them both in 2009, a year after the Apple App Store launched -- but as TouchArcade points out, EA's decision to remove them from the various app stores ensures it will be much more difficult for game designers and historians to study these early success stories.

Back in 2009, the fact that Firemint sold over 700,000 copies of Flight Control in less than two months on the market (it eventually went on to sell millions) was a big deal.

In a 2010 conversation with Gamasutra, Firemint's Alexandra Peters suggested Flight Control was one of the first "casual" games for mobile that was both commercially successful and well-regarded by the game development community.

That success spurred studio to pour what (at the time) it believed to be "the biggest development budget ever for an iPhone game" into what would become Real Racing, and the success of both titles and their spinoffs drove EA to acquire Firemint in 2011.

Latest Jobs

Cryptic Studios

Senior Producer

Anne Arundel Community College

Arnold, MD, USA
Instructor/Assistant Professor, Game Art

Night School Studio

Los Angeles, CA, USA
Level Designer / Scripter, Games Studio
More Jobs   


Explore the
Subscribe to
Follow us

Game Developer Job Board

Game Developer Newsletter


Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Follow us


Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more