For even more data on the changes, be sure to read Spearin's blog post; we also have another from Oliver Penot, who expresses his fears for the future of small indies in the new Steam ecosystem. Both have lively comment threads, too. Have stats to share? Feel free to post them in the comments or post your very own blog, too. We highlight the best Gamasutra blogs for our readers on the front page and on our Twitter feed.
For this week, top ways people reach our CSTW/BoDVII game page on Steam: Curator (25%), Home Page (16%), Search (11%), Under $5 list (8%).— Robert Boyd (@werezompire) September 26, 2014
Devs share a little more data on Steam Discovery
Developers are beginning to share more data on the effects of the new Steam Discovery system, including its curation elements. What effect is it having on their visits?
Two developers have shared some interesting statistics about the effect of the new Steam Discovery system, which fundamentally changes how the popular online service recommends games to players, on visits to their store pages. On NeoGAF, Andrew Spearin, creative director of Insurgency, has shared more up-to-date stats than in his recent blog post. Store page visits for Insurgency leapt from 5,852 on Sunday (prior to the update) to 21,591 on Monday and 83,284 on Tuesday. Robert Boyd at Zeboyd Games, makers of Cthulhu Saves the World and Breath of Death VII, tweeted, "Curators were the number one way that people went to our game page, accounting for a little over 25 percent of total traffic." This data comes on top of our comprehensive early look at how the Steam Discovery changes are affecting developers, with a focus on the effects of curation and automatic recommendation.