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Departed Kerbal Space Program devs now work at Valve

UPDATE A number of the Kerbal Space Program developers who departed KSP studio Squad in 2016 now work at Valve, according to former Valve staffer Roger Lundeen.

A number of the Kerbal Space Program developers who departed KSP studio Squad in 2016 now work at Valve, according to former Valve staffer Roger Lundeen.

Lundeen was speaking on a recently-published episode of the Game Dev Unchained podcast, and his comments help provide fellow devs some closure on what happened to the KSP team after first the KSP lead developer, then later at least eight other KSP devs left Squad last year. 

"They're actually still buying up mod teams," said Lundeen, referring to Valve. "I think they just gave that entire [Kerbal Space Program] team jobs, if they wanted it."

Lundeen went on to point out that he doesn't know how many on the team actually accepted the offer to join Valve, but a Valve representative has since told PCGamesN that "yes, they joined a little while ago and we will have more news about what they are doing soon."

Update: Squad has since published a statement on its forums (excerpted below) congratulating any of its former staffers who chose to join Valve and reiterating that the studio itself is continuing to work on Kerbal Space Program. 


"We want to clarify that Squad is not joining Valve, and we continue to be an independent studio with the core KSP team remaining at Squad, hard at work on the improved KSP for consoles port,  Update 1.3 and the Making History Expansion. The KSP community shouldn't be concerned about this news having any impact on the game.

Regarding the developers joining Valve, it is important to note that we have had several people working on our team over the years, and it is common among development studios for team members to come and go. If some of them joined Valve, it is on their own behalf and we wish them good luck and success in their current and future endeavors.

So do not worry, everything continues normally with KSP." 

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