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Come to GDC Europe for tips on building your local game dev scene

At GDC Europe Mikolaj Kaminski, indie developer of games like McPixel and Thelemite, will share hard-won advice on how to build your own vibrant local community of game developers.

You make games. You want to meet up with other people who make games. Great!

How do you do it?

This year's GDC Europe conference is kicking off in Germany next month, and organizers want to let you know that indie developer Mikolaj Kaminski, responsible for games like McPixel [pictured], will be there to share the secrets of building a vibrant local indie game dev community.

Check out his talk, titled simply "Building A Local Indie Game Community," to hear a postmortem of his efforts to build a game dev community in an emerging country (in this case, Poland) and get useful advice on what you need to do to accomplish the same thing in your own region.

Indie developers, game curators, local event organizers, local developer organisation members and anyone wishing to improve or kickstart a community in their area, region or even country will benefit, so don't miss it!

Early birds can still register for GDC Europe 2016 by July 20th to save up to 200 euros on an All Access Pass. The conference itself will take place August 15th and 16th at the Cologne Congress-Centrum Ost venue in Cologne, Germany.

GDC Europe 2016 will also continue to offer business and matchmaking opportunities to all attendees with a developer-focused Expo Floor area and networking events throughout the show. For more information, please visit the GDC Europe website.

Gamasutra and GDC are sibling organizations under parent UBM Tech

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