Sponsored By

Chinese internet and mobile game company Tencent has reported its second billion-dollar quarter in a row, with an increase in game revenue from titles like Cross Fire and QQ Dancer.

Frank Cifaldi, Contributor

November 9, 2011

1 Min Read

Chinese internet and mobile game maker and League of Legend developer Riot Games' parent company Tencent has reported its second billion-dollar quarter in a row. For its fiscal third quarter ending September 30, the company -- which provides several internet services and online platforms, among them online games -- reported total revenues of 7.5 billion Chinese yuan (approximately $1.18 billion), an increase of 11.2 percent over its prior quarter. The bulk of the revenue came from its online games, which brought in 4.15 billion yuan ($654.4 million), around 55 percent of its total sales, itself a 14 percent increase from the prior quarter. The company said these revenues reflected the growth of several of its online titles, including Cross Fire, QQ Dancer, Dungeon and Fighter, QQ Game and QQ Speed, as well as the Chinese localized version of League of Legends. One milestone that the company noted in its results: its QQ Game service -- which it describes as providing "mini casual games" -- saw a peak simultaneous online player number of 8 million during the period, an increase of 25 percent versus the same period one year ago. Tencent is the video game revenue leader in China, one of the fastest-growing regions for video game sales. The company commanded 29.5 percent of the country's $1.35 billion Q2.

About the Author(s)

Frank Cifaldi

Contributor

Frank Cifaldi is a freelance writer and contributing news editor at Gamasutra. His past credentials include being senior editor at 1UP.com, editorial director and community manager for Turner Broadcasting's GameTap games-on-demand service, and a contributing author to publications that include Edge, Wired, Nintendo Official Magazine UK and GamesIndustry.biz, among others. He can be reached at [email protected].

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like