In just a few years, Epona Schweer helped grow Sydney's local game industry into a thriving scene for independent developers. Here she outlines how to do the same in your city.
Back in 2010 when Schweer was teaching aspiring game developers at Sydney's Academy of Interactive Entertainment, she became concerned that the city offered few industry opportunities for graduates, and sought to help create a scene that could support a healthy indie game developer community.
Schweer researched the development and business models behind successful indie games like Minecraft and Limbo, trying to find what their developers did right and what core principles were crucial to adopt. She found that those hit games had two real things in common:
- They all explored something completely new in terms of game development. From design to tech to business model -- it all grew from and supported a totally original idea.
- They were actively contributing to and engaging with their communities -- openly sharing methods, techniques and ideas with other developers and players alike.