The British Academy of Film and Television Arts has been running BAFTA Crew skill development programs for film and television creators for years; now, it's opening a similar program called BAFTA Crew Games
that offers UK-based game developers an opportunity to study and discuss game design with their peers and a selection of lauded game industry professionals.
The program's speaker lineup is still being determined, and will be sourced from developers of BAFTA award-winning and award-nominated titles; this year's BAFTA award-winning games
include Fullbright's Gone Home
from Media Molecule and Naughty Dog's The Last Of Us
To qualify for the Crew Games initiative, you must be living and working in the United Kingdom and be able to demonstrate two years of professional experience in the game industry.
A panel of judges will select up to 100 applicants to participate in the year-long program, which will entail attending a series of live classes, streamed Q&A sessions and networking events.
The program is funded by the UK-based Creative Skillset firm in partnership with the medically-minded Wellcome Trust organization, so you can expect the inaugural BAFTA Crew Games initiative to focus some of its programming on the potential opportunities for collaboration between game developers and biomedical research organizations. Those interested in applying can do through the BAFTA applicant portal
through November 17th.