informa
/
News

Arkedo's Guermonprez: E3 is 'out of focus with reality'

The co-founder of French indie developer Arkedo (Hell Yeah!) takes stock of the recently-ended trade show, finding that it doesn't represent the state of the industry -- just a slice of it.
The co-founder of French indie developer Arkedo (Hell Yeah!) takes stock of the trade show, finding that it doesn't represent the state of the industry -- just a slice of it. With the backing of publisher Sega, which signed his game Hell Yeah! Arkedo co-founder Camille Guermonprez found himself at E3 -- but he found the show out of touch with the real pulse of the game industry. "This show is a little bit out of focus with reality, I think," Guermonprez told Gamasutra. "There's never been so many indie successes, and people are still trying to do the same old thing with more money and more boobs." "There are new things happening somewhere else, but we just don't have the right prism on the industry right here." So where does he think you'll get a real taste of the industry? Penny Arcade Expo, the fan-oriented bash that happens twice a year in Seattle and Boston, provides a "better vision of what the usual gaming community is about," says Guermonprez, because it includes a wider swath of games -- including even board games as well as major console titles, and, of course, indies. "You have such a big indie scene at PAX, and I think it's closer to the real market than E3." He admits that it's "always interesting" to see what the big developers are doing at a show like E3, but he sees the "guerilla" style of indie developers likely to provide advantages in the long run. "When you're small you move faster, so when the situation is changing, you better be some kind of high-running little lemur than a big dinosaur, because you're going to get a tree on your head, otherwise," he said. "I have absolutely no idea how we're going to be in three years, but we're small, we're always going to have our own energy, and find the new thing, and we're going to move fast. I think all indies are going to be like that." Keep reading Gamasutra for more from Guermonprez.

Latest Jobs

Sucker Punch Productions

Bellevue, Washington
08.27.21
Combat Designer

Xbox Graphics

Redmond, Washington
08.27.21
Senior Software Engineer: GPU Compilers

Insomniac Games

Burbank, California
08.27.21
Systems Designer

Deep Silver Volition

Champaign, Illinois
08.27.21
Senior Environment Artist
More Jobs   

CONNECT WITH US

Register for a
Subscribe to
Follow us

Game Developer Account

Game Developer Newsletter

@gamedevdotcom

Register for a

Game Developer Account

Gain full access to resources (events, white paper, webinars, reports, etc)
Single sign-on to all Informa products

Register
Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Subscribe
Follow us

@gamedevdotcom

Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more