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The veteran producer joined Capcom as a sound programmer and composer in the early '90s, cutting his teeth on arcade titles like Street Fighter Alpha and Saturday Night Slam Masters.

Chris Kerr, News Editor

August 10, 2020

1 Min Read

Street Fighter producer Yoshinori Ono is leaving the company after almost three decades. The veteran producer joined Capcom as a sound programmer and composer in the early '90s, cutting his teeth on arcade titles like Street Fighter Alpha and Saturday Night Slam Masters

During his lengthy spell at the studio, he worked on a number of notable franchises including Dino Crisis, Devil May Cry, and Resident Evil, but is best known for overseeing the revival of Street Fighter after being named producer on Street Fighter IV

Following the release of Street Fighter VI in 2008, Ono oversaw the continuation of the fighting series and worked as executive producer on the next mainline entry, Street Fighter V, and other projects like Street Fighter X Tekken

Announcing his departure on Twitter, Ono didn't explain why he's leaving Capcom after nearly 30 years or what he intends to do next, but thanked his colleagues and fans for their continued support. 

He also addressed the recent controversy surrounding the Capcom Pro Tour 2020 esports event, which hit a few speed bumps after switching to an online-only format due to the COVID-19 pandemic. 

"I've been with the Street Fighter brand for a long time, experiencing good times, bad times, and even non-existent times. My heart is filled with appreciation to those players who've been giving warm and kind support on the brand especially over the past decade or so," wrote Ono. 

"Now, after serving almost 30 years at Capcom, I am leaving the company this summer, This means that I will resign my position as the brand manager for Capcom's various titles including Street Fighter. Capcom staff in the new generation will continue taking care of the Street Fighter brand and leading the World Warriors."

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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