Sponsored By

Payday 2 sales help Starbreeze offset rising costs

Starbreeze brought 8 million new players into the Payday 2 community by giving the popular heist title away for free.

Game Developer, Staff

August 24, 2017

1 Min Read
Game Developer logo in a gray background | Game Developer

Starbreeze brought  8 million new players into the Payday 2 community by giving the popular heist title away for free. 

Earlier this year the company, which owns Payday 2 developer Overkill, celebrated the release of the Payday 2: Ultimate Edition by attempting to give 5 million copies of the base game away for free.

The promotion was met with a hugely positive response, and Starbreeze managed to shift every single copy in under 36 hours -- paving the way for those new owners to splash out on DLC. 

After extending the campaign, Starbreeze wound up attracting almost 8 million new players in less that five days, and saw Payday 2 reach a new all-time peak of 247,628 concurrent players on Steam.

While that's a notable achievement in itself, the firm's latest financial report shows the move paid off in more ways than one. 

Despite the fact that the game launched in August 2013, Payday 2 sales were up by SEK 8.3 million ($1.03 million) year-over-year. 

All in all, the co-op shooter generated SEK 74.6 million ($9.25 million) of Starbreeze's total sales revenue during the first half of the financial year, driving net sales up by 26 percent to SEK 180 million ($22.3 million). 

Although sales were up, rising costs in Starbreeze's core business along with some sizable acquisitions meant the company posted a minor loss of SEK 2.7 million ($335,128).

That hit didn't come as a shock though, and Starbreeze CEO Bo Andersson Klint explained the firm may experience further losses until major titles like Overkill's The Walking Dead and Crossfire hit shelves.

Daily news, dev blogs, and stories from Game Developer straight to your inbox

You May Also Like