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"Our $150 million in gross revenue comes from people loving the game over time. It’s a fairly constant state, based on long-term relationships with our players. That's coming to fruition."

Chris Kerr, News Editor

March 8, 2019

1 Min Read

Marvel Strike Force has made over $150 million in revenue for developer-publisher FoxNext Games during its first year. 

FoxNext broke the news to VentureBeat, and claimed the turn-based title has seen growth every month since it launched back in 2018.

The games-as-a-service offering has been constantly updated in a bid to keep players engaged, and over the past year has been expanded with the addition of 27 new characters and special in-game events -- which often coincide with the launch of major Marvel movies. 

"Our players love it," said FoxNext Games Studios head Aaron Loeb. "The game has hundreds of thousands of people playing every day and millions playing every month.

"That $150 million in gross revenue comes from people loving the game over time. It’s a fairly constant state, based on long-term relationships with our players. That's coming to fruition."

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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