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Life is Strange: Before the Storm was the big winner at this year's Games for Change award, scooping up two of the most coveted prizes.

Chris Kerr, News Editor

June 29, 2018

1 Min Read

Life is Strange: Before the Storm took home two major prizes at the annual Games for Change Awards, scooping up the coveted Game of the Year and Most Significant Impact awards. 

The narrative-driven episodic adventure, developed by Deck Nine and published by Square Enix, was one of 13 titles in the running at this year's ceremony, which took place as part of the 15th Annual Games for Change Festival. 

Joining Life is Strange at the winners table were What Remains of Edith Finch, which grabbed the prize for Best Gameplay, and People's Choice winner Hellblade Senua's Sacrifice

Educational effort Attentat, which tells the story of the Nazi occupation from the perspective of those who experienced it, was honored with the Best Learning Game award, while existential foliage simulator Tree nabbed the Most Innovative award.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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