The December 2011 issue of Game Developer
magazine is now available, featuring a postmortem of The Gunstringer
, a psychological approach to UI, a technical deep dive with Bungie's senior graphics architect, and more.
Alongside the new issue, the magazine's web site
has been completely revamped, and now includes a blog (with postmortem galleries), a new resources section, and improved article submission guidelines.
Lastly, the magazine's subscription options have been revamped. Game Developer
has been a print magazine for over 15 years, but as readers change how they want to interact with media, the magazine has embraced the changing landscape with our digital edition
, which is viewable in web browsers.
To complement this, we've recently put together an iPad version
of the magazine, which also works on iPhone in a more limited capacity. This app is now available on Apple Newsstand, and we will soon be adding an Android edition to the line up.
To reflect all of these changes, the team has also decided to update the subscription strategy
. All digital offerings have now been wrapped up into one subscription package for $29.95 per year, which gives readers 11 digital issues in print form, the iPad app, and digital archives going back to 2004.
It's important to note that the iPad app only extends as far back as October 2011, but the digital archives can be downloaded as PDFs, and easily read on an iPad or iPhone with an appropriate reader.
As a second offering, a lot of people still enjoy the feeling of a print magazine -- the print version isn't going away any time soon. For $49.95 per year (for U.S. residents - $59.95 for Canada/Mexico, $69.95 worldwide), subscribers will get the print magazine, plus all the digital content described above. As a bonus incentive, they will also get a special Best of Postmortems issue, which is only available to new (or renewing) paid print subscribers via this offer, and only available while supplies last. (See the cover and table of contents here
This special issue has a glossy cover and perfect binding, with nearly 100 pages that showcase 14 postmortems from the last 10 years, including games such as the original Deus Ex
, Neverwinter Nights
, Katamari Damacy
, Rock Band
, and Final Fantasy XIII
. The issue also gives a glimpse into how vastly the art direction of Game Developer
has changed over the years.
The new subscription offers are available immediately, and will help Game Developer
continue to bring you the award-winning content that has helped game developers do their jobs since 1994.