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The studio gave the humanitarian organization half of the revenue from its Arma III Laws of War add-on, which explores a different side of war by focusing on non-combat scenarios.

Chris Kerr, News Editor

March 21, 2018

1 Min Read

Arma III developer Bohemia Interactive has donated $176,667 to the International Committee of the Red Cross (ICRC). 

The studio gave the humanitarian organization half of the revenue from its Arma III Laws of War add-on, which explores a different side of war by focusing on non-combat scenarios and teaching the importance of international humanitarian law (IHL). 

The IHL includes the Geneva and Hague Conventions, which forbids willful killing, torture, or inhuman treatment, and was put together to protect those involved or affected by armed conflicts. 

It's a topic that's rarely spotlighted in video games, with the most popular action titles usually prioritizing Hollywood spectacle above all else, but Bohemia says it's been blown away by the level of support shown by the Arma III community. 

"We knew this DLC's theme might seem a bit unusual, but we also felt that it has a rightful place in a game like Arma 3. At the same time, our community normally expects more traditional content you'd see in a military game, such as new weapons, tanks, and helicopters," said studio CEO, Marek Spanel. 

"That has made it even more amazing to see the immense level of player support for the Laws of War DLC, which really shows again how both games and the gaming audience have matured. If you also consider that some of our players are in the military or might pursue a military career in the future, then we're glad this DLC has been able to increase awareness for this important topic."

You can find out more about the DLC, including how the Bohemia team put it together, by clicking here.

About the Author(s)

Chris Kerr

News Editor, GameDeveloper.com

Game Developer news editor Chris Kerr is an award-winning journalist and reporter with over a decade of experience in the game industry. His byline has appeared in notable print and digital publications including Edge, Stuff, Wireframe, International Business Times, and PocketGamer.biz. Throughout his career, Chris has covered major industry events including GDC, PAX Australia, Gamescom, Paris Games Week, and Develop Brighton. He has featured on the judging panel at The Develop Star Awards on multiple occasions and appeared on BBC Radio 5 Live to discuss breaking news.

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