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As the final lectures of last Thursday finished, One Life Left convened another diverse panel to chat some more about life making games in 2013. Click through for portals, storytelling and secrets.

April 3, 2013

1 Min Read

Episode 5. Presented by Ste Curran, Ann Scantlebury and Michael Frederickson with Gamasutra representative Frank Cifaldi and another great lineup of interviewees: Seth Louey and Brian Corrigan (Mad Glory), Steve Gaynor (The Fullbright Company), Matt Boch (Harmonix Music Systems), Eric Zimmerman (NYU) and George Backer (Hot Sauce). As the final lectures of last Thursday finished, One Life Left convened another diverse panel to chat some more about life making games in 2013. Topics include the allure of statistics, portals, secrets, storytelling, the Harmonix Music System, Ahhhcade, the perils of presenting at a conference and "swag". We also get to hear the tale of Jason Rohrer's spectacular victory at the final ever Game Design Challenge and Steve Gaynor explains how you put a house in a game. Brilliant bleeps and beats courtesy of chipmusic.org break up the chatter; we'll be back later this week with our final broadcast from GDC 2013... Listen to more Gamasutra vs. One Left Left at GDC right here.

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