In the latest postings over the last seven days, Gamasutra's jobs board
plays host to roles in every major discipline, including opportunities at Raven Software, 6waves, SCEA, and others.
Each position posted by employers will appear on the main Gamasutra job board, and appear in the site's daily and weekly newsletters, reaching our readers directly.
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Some of the notable jobs posted this week include:
Raven Software / Activision: Technical Animator
Raven Software, developer of numerous award-winning games, including contributions to the blockbuster Call of Duty series is seeking passionate developers to join an established team at work on a first-person shooter. Located in Madison, Wisconsin, Raven Software offers an upscale work environment with state-of-the-art workstations, an outstanding compensation and benefits package, a fun, collaborative environment, affordable living and an exceptional quality of life!"
6waves: Community Coordinator:
"6waves is now a leading publisher of independent games on social networks and mobile platforms, partnering with developers all over the world to bring the best games to our millions of users on our gaming network. From our original roots in Facebook, we now have expanded into Yahoo! Mobage, Mixi and Hangame in Japan, Tencent in China, iOS and Android. Headquartered in Hong Kong with offices in San Francisco, Moscow, Beijing and Tokyo, our team has a unique international perspective and has forged successful partnerships with developers from across the globe."
Sony Computer Entertainment America: Staff Compiler Engineer:
"Be a part of the most exciting and innovating computer entertainment in North America. Sony Computer Entertainment America LLC markets the PlayStation family of products and develops, publishes, markets, and distributes software for the PS one console, the PlayStation 2 and PlayStation 3 computer entertainment systems and the PlayStation Portable."
"IllFonic, LLC is a studio that has been around for almost five years now in Denver, Colorado. We just celebrated our first title, Nexuiz, published by THQ Partners using CryEngine 3. It was a massive challenge for our small team. We are ready and pumped to do some really awesome stuff now. We ache with motivation and have the drive of a freight train. We believe in AAA content and focus our studio on it. However, we think differently about budgets, timelines and schedules. Our priority is to create an awesome team that can make awesome games. We aren't into filling seats with as many people as possible. We're very laid back and love to take it easy."
LucasArts: Digital Production Supervisor:
"LucasArts, a Lucasfilm Ltd. company, is a leading developer and publisher of interactive entertainment software worldwide for video game console systems, computers and the Internet. Based in San Francisco, as well as on the Internet at www.lucasarts.com, LucasArts was created in 1982 by George Lucas to provide an interactive element to his vision of a state-of-the-art, multifaceted entertainment company."
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