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GDC Europe 2016 announces dates and calls for papers

GDC organizers have put out the call for submissions to present lectures and panel sessions at the 2016 Game Developers Conference Europe, which will run August 15-16 in Cologne, Germany.

Heads up, game makers: The call for submissions to present lectures and panel sessions at the 2016 Game Developers Conference Europe is open through next Friday, April 1st, at 11:59 PM Pacific.

Organized by UBM Tech Game Network, the event, now in its eighth year in Cologne, Germany, will run Monday through Tuesday, August 15th-16th at the Cologne Congress-Centrum Ost.

Once again co-located with the European gamescom trade fair, GDC Europe 2016 will continue to provide the essential pan-European perspective of game development and highlight business trends throughout the continent.

Talk submissions are being accepted for Main Conference tracks in Business, Marketing & Management, Design, Production, Programming, and Visual Arts. Organizers are seeking leading industry practitioners to propose lectures and panels with significant, applicable takeaways for today's video game community.

Content submissions are also being accepted for the Independent Games Summit, so if you have a great idea for either a Main Conference or Indie Summit talk, now's the time to pitch it! The submission period will remain open for the next seven days. You can learn more about the submissions process and guidelines via the GDC Europe Submissions page.

Of course, GDC Europe 2016 also offers business and networking opportunities to all attendees with a developer-focused Expo Floor area and day and evening networking events. For more information on the show, check out the GDC Europe website.

Gamasutra and GDC are sibling organizations under parent UBM Tech

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