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2018 is nearly upon us, so what are game devs planning for the year ahead? To make games, of course, but also lots of other interesting things -- read on to find out what!

December 29, 2017

3 Min Read

We're almost done with 2017, and after reflecting on our highlights of the year we're ready to start preparing for the year to come.

Many of our readers are doing the same, and so we thought we'd once again turn to Twitter and put out a call for devs around the world to share their New Year's resolutions with us -- and with you!

This being 2017, "4k" has replaced the venerable "1024x768" as the joke reply du jour. While we haven't upgraded our hardware enough to get the full impact, it seems like a pretty good goof -- and the other, more earnest responses give us some insight into where the game dev community is going in 2018.

Notably, not everyone is purely focused on shipping games. While the lion's share of replies we received were resolutions to make games, many had to do with seemingly secondary concerns like improving PR savvy, learning new skills, or learning more about game dev scenes in other parts of the world. 

To help you better understand where your fellow devs are headed in the year ahead, we present a curated list of those resolutions below. Feel free to add your own responses in the comments! And if you're interested in participating in Gamasutra's next Twitter question, make sure you head over to @Gamasutra and jump on that follow button.

2018 IS NIGH; WHAT ARE GAME DEVELOPER'S NEW YEAR'S RESOLUTIONS?

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