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European devs heavily favoring mobile, PC over consoles, GDC survey says
European game developers are jumping into the mobile and PC bandwagon more quickly than their North American counterparts, says an industry survey conducted by the Game Developers Conference.
European game developers are jumping into the mobile and PC bandwagon more quickly than their North American counterparts, says an industry survey conducted by the Game Developers Conference. In order to paint a picture of the European sector of game development right before GDC Europe, the Game Developers Conference has surveyed over 300 European games industry professionals who have attended GDC shows, read Gamasutra.com, or plan to attend GDC Europe 2013 in August. The survey was focused in part on determining which platforms game developers intended to target in their current and upcoming projects. Organized by the UBM Tech Game Network, GDC Europe will take place August 19-21, 2013, at the Congress-Centrum Ost Koelnmesse in Cologne, Germany.
For comparison's sake, GDC's earlier survey of North American devs indicated that 34% of devs had recently shipped a game on PC and 38% on mobile; 48% were currently working on a PC title and 55% on mobile; and 49% planned to work next on a PC title and 58% on mobile. In short, while both dev groups are planning to ramp up their dev efforts on PC and mobile games, this trend is significantly more pronounced in Europe.
When asked which smartphone platforms their companies were targeting, 65% said they were targeting iOS, followed by 58% for Android, 16% for Windows Phone, and 7% for BlackBerry.
(GDC organizers intend to field a similar survey next year in the spring before the show, and additional graphs related to these results are available on the GDC Europe website. For this year's survey, 31% of survey respondents were from Germany, 21% from the UK, 11% from the Netherlands, 6% from Finland, and 6% from France.)
Gamasutra and GDC are sibling organizations under parent UBM Tech.