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E3 Podcast #2: DRM, Nintendo, and Oculus Rift

Kris Graft, Patrick Miller, and Christian Nutt from Gamasutra and Game Developer comment on the first day of E3. We encountered Pokemon, DRM, and VR...
We just rapidly prototyped a second episode of the Gamasutra E3 podcast, recorded from the luxurious Kawada Hotel in downtown Los Angeles. Gamasutra editor-in-chief Kris Graft, Blog Czar Christian Nutt, and Patrick Miller of Patrick Miller Inc. (and also formerly of Game Developer magazine) fill you in on what they did on day one of E3 2013. What did they do? Let's not totally spoil it, but it involves DRM policies on consoles, Pokemon, and being a spaceship pilot who can't move his arms. Let us know what you think in the comments! Maybe we'll keep on doing these (and give them some semblance of production value) if you find them useful and entertaining.

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