- Managing a small team of artists in the implementation of FX in an Unreal engine-based game.
- Working with producers on scheduling and scoping out production tasks.
- Implementing FX in games while staying within set art and technical budgets.
- Working with directors and other leads to meet quality goals.
- Maintaining both technical and departmental standards.
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Get a job: Irrational is looking for effects artists
"The FX Lead will be working directly with directors and other leads to maintain the high quality of work expected at Irrational Games while staying within technical limitations."
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