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Location: San Diego, California
Essential Responsibilities & Job Duties
· Work closely with the Game Director, Producers, and Client/UI team to plan and prioritize UI feature requests for both Rocket League and Rocket League China
· Collaborate with the design team to translate design docs into clear and concise plans for UI via flowcharts, wireframes, click-through prototypes, and additional documentation
· Mitigate rework and reduce time-to-market on large features by anticipating future additions and breaking them down into multi-phase releases
· Oversee every aspect of the UI pipeline to ensure the production of each feature stays on course and is delivered on time
· Analyze feedback from UX test lab to help identify and improve interface usability
· Direct UI outsourcing efforts where practical and recommend additional hiring needs
· Guide the team to develop best practices and consistent interactive conventions to maintain a high-quality bar
Qualifications & Requirements
· 5+ years of professional UI/UX design experience
· 1+ years of experience managing a team of UI Artists and Engineers
· Shipped UI for projects across a variety of platforms (PC, console, mobile, etc.)
· A solid understanding of interface conventions and knowledge of current tools and trends in UI development
· Ability to multi-task and come up with inventive solutions to complex problems with a proven track record of hitting deadlines
· Ability to react quickly and intuitively to changes in design
· Strong communication skills and ability to work well with other departments
· Hands-on experience with Scaleform and/or Unreal
· Experience working on a live game with a fast-paced patch schedule and cascading releases
Interested? Apply now.
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