Ah, triage.

Ah, triage. The vast majority of my freelance work these days comes in at the last minute. Usually on fire.

Ah, triage.  The vast majority of my freelance work these days comes in at the last minute.  Usually on fire.   During a really good week, I may have, oh, three of four days to complete a project.  More often than not though the conversation runs like this:

IM MikeyJoe:  Hey!  U round

IM Me: Yeppers, what's up?

IM MikeyJoe: My AD went to Burning Man, you up for a project?

IM Me:  Sure thing.  Whats the project?

IM MikeyJoe:  Need VZN Banners for product launch.  Emailing u details


IM Me:  Coolness, that's 15 banner ads?

IM Mikey Joe:  Ya.  We need you to redo the title screen too.

IM Me:  Kay.  What's the deadline?

IM  MikeyJoe:  We need them by 8am, is that okay?

***PAUSE FOR SANITY-CHECK***  (I usually fail these, it's the mark of a freelancer)

IM Me:  Not a problem.  Got game assets?

IM MikeyJoe:  I'll check, one sec.


IM MikeyJoe:  Got three dummy-scrns.  Emailing now

IM Me:  k

IM Me: Um.  These are 80x80, got anything bigger?

IM MikeyJoe:  ....  The AD went to Burning Man

IM Me:  Ah.  'K


Latest Jobs

Manticore Games

San Mateo, California
Senior Software Engineer - Mobile

Sony PlayStation

San Diego, California
Sr. Online Programmer

The Walt Disney Company

Glendale, California
Associate Marketing Manager - Walt Disney Games

Insomniac Games

Burbank, California
Accessibility Design Researcher
More Jobs   


Explore the
Subscribe to
Follow us

Game Developer Job Board

Game Developer Newsletter


Explore the

Game Developer Job Board

Browse open positions across the game industry or recruit new talent for your studio

Subscribe to

Game Developer Newsletter

Get daily Game Developer top stories every morning straight into your inbox

Follow us


Follow us @gamedevdotcom to stay up-to-date with the latest news & insider information about events & more